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[Addon] Material Preview (Blender 2.9-4.0+)

Documentations 


Have you ever thought about how cool it would be to switch between base color, metallic, roughness and normal map with one button on all selected objects?

All you need is a bsdf node and the corresponding nodes connected to it

This works on procedural materials too.

The main thing is that the bsdf node should be one and located at the very end of the node tree before output

Also in this addon there are several more cool features, such as a procedural checker map, random colors for all materials, texture reduction, reload textures and searching for them by name, followed by displaying

You can read more about the Material Preview addon in the documentation

Release Notes

  • Added a random color button for each material 
  • Added reduction of textures on selected objects x 2 
  • Added the ability to reload textures only for the selected object
Standard Use License
$7
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (3)
MaterialPreview_1_0
zip /
19 KB
MaterialPreview_1_1
zip /
21 KB
MaterialPreview1_2
zip /
23 KB